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Name Extracted Size Date Description
BANDIT.ZIP Yes 49547 5/17/1994
Bandit 1.1 (O'Shea, Mike; $6) is a
shoot-em-up spaceship game.
$10) is a shoot-or-be-shot commando game.
You fly a helicopter and battle your way
into the enemy bunker to find secret
documents. You must get out alive and fly
back to base; all while trying to avoid
mines, alarms and killer robots. It features
VGA animated graphics,sound effects, and
more.
CYBERWAR.ZIP Yes 64111 12/5/1993
Cyberwars (Gibbs, John; $12) You must
protect your home planet by destroying the
enemy cyberwarriors. The game has excellent
graphics, but surviving for very long is
extremely difficult. Requires VGA.
CZ.ZIP Yes 593098 9/22/1993
Combat Zone [Rockland Software Productions;
$20] is a fast-paced arcade war game. Win as
many battles as you can and get promoted
through the ranks. Requires VESA compatible
SVGA graphics card w/1 meg video ram,
monitor capable of 1024x768x256 colors,
Microsoft compatible mouse, sound card and
4MB of hard disk space.
DRAKLOR.ZIP Yes 29990 5/17/1994
Dungeons Of Drakklor 4.1 (DRAKLOR) (Neri,
Mark; $15) You are a brave explorer
searching for the fountain of life. There
are 11 levels of tricks, traps, and
creatures to overcome in your search.
Requires 512K and EGA/VGA.
$15) puts you in the pilot's seat of a
rocket fighter plane in deep space. Your
mission is to take out the enemies of the
Alliance armed with only the laser cannon in
your ship and your piloting skills. Requires
VGA and a hard drive.
(Homebrew Software; $34) is a fantastic
spaced-out arcade game. In this episode,
Captain Klondike is rudely awakened from
hypersleep by Stella (the spaceship's
computer) warning of a collision course with
a very large and mysterious-looking
asteroid. Unfortunately, this asteroid
contains the sinister G.O.R.G. computer as
well as an unimaginable treasure of gold and
jewels. The good Captain will encounter a
variety of unusual creatures in his search
for wealth including giant cave bats,
bouncing blue eyeballs, cosmic killer
starfish, and devious mechanical menaces.
This excellent game features over 2MB of
colorful Nintendo-quality scrolling
graphics, three skill levels, and supports
eight different sound cards. Other features
include game save/restore options, joystick
support, on-line hints, and much more.
Requires VGA, 560K RAM, and a 286 or better.
shoot-em-up space game like the old
Galactica arcade game. Features include
great 256-color VGA graphics, sound effects
and joy stick support. Requires 286+ and
640K RAM.
GALACTIX.ZIP Yes 671244 11/20/1993
Galactix 1.3A (Cygnus Software; $15) is a
deep space, shoot-em-up arcade game with
digitized sound, music soundtrack, and
professional quality graphics. The overall
play of the game is pretty-much standard
space shoot-em-up, but with a couple of
twists, and with beautiful graphics and
support for joystick, mouse, and a sound
card for music and sound effects.
GVT203.ZIP Yes 237139 10/4/1993
Graviton 2.03 (Daniel A. Sill; $10) is an
excellent simulated vector graphics space
game. You fly into a solar system and if you
can get past enemy ships and if you don't
let gravity pull you into the sun, then you
go to each of the planets. On the planets,
you must destroy gun turrets and take on
fuel while watching out for sky mines that
will come after you. You also have to
maneuver your ship to avoid crashing. This
is a very challenging game. EGA/VGA required.
Aliens from a distant dimension are
threatening the Earth. In this shoot-em-up
style game, you must blast away at your
enemies before they get close enough to
shoot at you. You only get one shot at each
alien, and there are pesky Sweeper ships at
higher levels that can block your shots.
Requires EGA/VGA and a mouse.
JUMPJET.ZIP Yes 127619 11/19/1993
JumpJet (Montsoft; $15) is a fighter plane
shoot'em down type of arcade game where the
you can test your shooting skills. You must
complete specific missions described before
each play that progress in difficulty.
Graphics are very good and smooth. Support
is specifically provided for CGA, high and
low resolution EGA, and Hercules. If you
have an Ad Lib compatible sound card, the
program will use it for sound effects. This
is a must-have for arcade game lovers.
KILOBLST.ZIP Yes 502599 11/20/1993
Kiloblaster 1: Death of a Starship (Epic
MegaGames ASP; $30) is a fantastic, arcade
quality shoot-em-up space game. It features
30 levels of non-stop action, SoundBlaster
compatible music and sound effects,
beautiful ray-traced graphic backgrounds,
joystick support, and much more. As the
Captain of the Starship Kiloprise you must
stop an enemy horde from conquering the
Earth. As you blast away at the unending
avalanche of aliens, you can gather fruit
and other objects that increase your
firepower. Requires 512K, EGA/VGA, and 286+.
(This apparently will NOT work with the disk
compression utility STACKER.)
NOVA.ZIP Yes 125381 10/27/1993
Nova Strike 2.1 (Nova Strike Software; $8)
is a space flight simulation combat game.
You must develop the flying and fighting
skills and strategies necessary to destroy
all the enemy ships. Requires a 286 or
better, VGA and a mouse.
OVERKILL.ZIP Yes 360038 11/20/1993
Overkill 1.2 (Tech Noir; $30) is an
excellent arcade space game with superior
VGA graphics. You must stop the advance of a
powerful alien armada that has overrun the
planets of a nearby solar system. As you
approach these strange planets, you are
greeted with wave after wave of weird and
wonderful creatures. After the destruction
of some of these enemies you are rewarded
with new weapons and fuel. Other features
include joystick support, Sound Blaster
music and sound effects, three difficulty
levels, CGA support, and much more.
PHYLOX.ZIP Yes 365280 12/9/1993
Phylox (Beavis-Soft; 25 pounds Sterling)
Strap on your jetpack and track down the
mutated insects that are threatening the
existance of the human race. Using your
laser rifle and grenades, you must enter the
breeding caverns of these nightmarish bugs
and destroy everything that moves. Phylox
has excellent VGA graphics and SoundBlaster
compatible sound effects. Requires a 286/12
or better machine, a hard disk, and 640K.
SHOOTING.ZIP Yes 206147 3/23/1994
Shooting Gallery (Anderson, Nels, ASP; $10)
is a terrific arcade shooting game with
several different challenges. The shooting
gallery would be good enough by itself, with
its many different targets whizzing by, but
there is also a skeet shoot and a quick-draw
contest that should you turn you into the
Fastest Mouse in the West. Get past those,
and you face a shoot-out with the bad guys,
but don't shoot any innocent bystanders! VGA
and a mouse are required.
SPACEKL.ZIP Yes 42831 5/16/1994
SpaceKill I (Neurosport; $15) is a space
battle game in which you must maneuver
through asteroids and mine fields, defend
your docking station as well as your ship,
and fight the enemies ships. EGA/VGA
required.
STARDEF.ZIP Yes 64274 5/16/1994
Star Defense (Forben Software Engineering;
$15) is an arcade game with high-quality
digitized voice and sound effects that play
through the PC's speaker. The object is to
protect your missile silos from enemy bombs.
There are five levels of action, each a bit
more difficult than the last. Requires 286
or 386 with EGA or VGA.
STARFIRE.ZIP Yes 186528 11/21/1993
Starfire 1.4 (Silver Lightening Software;
$20) is an action-packed shoot-em-up space
game. An invasion fleet is headed towards
the Earth. You must blast away at the enemy
while avoiding the fire and smart weapons of
the mother ship and its fighters. As you fly
close to the huge mother ship, you must also
avoid running into objects jutting out from
it. Other features include
keyboard/mouse/joystick input, and sound
card support for music and sound effects.
Requires 256-color VGA for the great hi-res
graphics, and a 286 or faster CPU.
a shoot-em-up space combat game. You pilot a
high-powered space ship through space
stations, lava caves and alien cities.
Features include triple-parallax scrolling,
EGA/VGA highspeed animated graphics, Ad Lib
and Sound Blaster support, cinematic
sequences, joystick support, a demo mode,
and the ability to save/restore up to 10
games.
WOLFENST.ZIP Yes 719578 11/20/1993
Wolfenstein 3D 1.4 (Apogee Software; $39) as
Capt. B.J. Blazakowicz on a reconnaissance
mission, you must try to infiltrate a Nazi
fortress. Captured and awaiting execution
you try to escape the prison in which you
are held and get the plans to the Allies
before they suffer a major defeat. As with
all Apogee games, you get beautiful,
full-color, smoothly scrolling animated
graphics, sound/music card support, mouse
and joystick and Gravis game pad support,
and all the other professional touches.
XERIX.ZIP Yes 133848 5/16/1994
Xerix 1.3 (Reville, Brendan; $0) is a
futuristic shoot-em-up game with great
graphics and sounds. You guide a space ship
through a strange new world and destroy or
avoid enemy obstacles. It supports VGA/MCGA
graphics, Adlib and Sound Blaster sound
cards, expanded and extended memory, and a
mouse or joystick. Requires 500K free disk
space.
XLAGIT.ZIP Yes 56318 5/16/1994
Xlagit (Tangtrakul, Atakorn; $5) is a
shoot-em-up action game in which
international flags are dropped randomly
from the top of the screen, and you must
destroy ONLY the Iraqi flag. The more points
you amass, the faster the action gets. If
Sadamm's smiling face appears you can blow
him away for extra points. This game
requires a mouse, and has excellent EGA/VGA
graphics, but also supports CGA.
"...is like Tetris, only different." That's
what our write-up of this program would have
been before reading the background given by
the author, who says: "The original Columns
game was invented for the X window system by
Jay Geertsen of HP" before Tetris came
along. In this game, you control columns as
they move down the screen, much like with
Tetris. However, each column is composed of
three different blocks and you make the
columns dissolve by getting three blocks of
the same color or design (your choice of
several block designs is given) in a row,
vertically, horizontally, or diagonally. To
further complicate things, you can rearrange
the blocks within the columns so that, for
example, if a column on the bottom has two
green blocks on top and the falling column
has a green block in the middle, say, you
can rotate the middle green block to the
bottom of the column so that when it lands
on the column with the two green blocks,
there will be three green blocks in a row,
causing them to dissolve. In our opinion,
this program is a lot more difficult than
Tetris. The Easy level drove us to a nervous
breakdown. The bad news: it is for VGA or
MVGA only, and it appears that you have to
reboot to get out of the program.
BRIX_EM.ZIP Yes 282497 5/17/1994
Brix I (Epic MegaGames ASP; $34) is a
falling-block game with a lot of features:
lasers, elevators, lava, anti-gravity, and
more. There are 112 levels to challenge you.
The game features superb VGA graphics and
animation, Sound Blaster music and digital
sound. Requires VGA, 286 or better, 512K
RAM, and a hard disk.
BRIX.ZIP Yes 109676 5/17/1994
Brix 2.0 (Dlugosz Software; $5) is an
impressive falling-block game. As you
progress to higher levels, the game speed
increases, the playing field becomes
smaller, and the puzzle shapes become more
complicated. Other features include solo
play or head-to-head competition, four
difficulty levels ranging from easy to
impossible, and more. A sliding tile puzzle
game is also included. EGA/VGA required.
strategies. Requires VGA.
CUBER.ZIP Yes 67700 5/17/1994
Cuber 2.0 (Soleau, William; $12) is a
challenging variation of the falling block
game.
falling block game for one or two players.
The program is well designed, colorful, and
has good sound effects which can be turned
off. Because it uses ASCII characters for
graphics, it will work with any type of
video. (The author can no longer be reached
at the address listed in the documentation.)
DOUBLNK.ZIP Yes 82385 5/17/1994
Double Link (Tupaczewski, Paul; $15) is a
very addictive falling-block game. An oblong
shape, which is actually two round units
linked together, is dropped down the chute.
Sometimes they are the same color, but often
they are not. When four units of the same
color are aligned together vertically or
horizontally, they disappear and the other
units in the links are left behind. If a
unit left behind was being held aloft by its
partner, it drops when the partner is
removed. This can set up a chain reaction as
a unit drops to form a group with three
matching units below it. Each level starts
with more and more Meanies (units with
faces) in the chute. Once all of the Meanies
are removed by grouping matching colors with
them, the level is over.
block game. Several options are available
such as a tournament mode, your choice of
control keys and block styles, and eleven
levels of play. Requires EGA/VGA.
interesting and challenging falling-block
game. The falling pieces are very
irregularly shaped, so placing them is very
challenging. You can "crunch" a portion on
the piece to make it fit better, but this
will subtract from your score. Requires EGA.
NYET.ZIP Yes 62781 5/17/1994
Tommy's Nyet 04.29.90 (Tommy's Toys; $?) is
a basic falling-block game.
NYET3.ZIP Yes 602970 8/24/1993
Nyet III [PROLINE Software; $40] is a super
falling-block type game with many innovative
features. There are many different
variations of the game, such as one in which
blocks that have already come down partially
melt away and the next in which appendages
suddenly appear. You have to win "money" on
the lower levels with which to buy tools for
taking on the higher levels. The program
features great graphics, sounds, and opening
animation. Requires VGA, hard disk, 286+.
ROPO.ZIP Yes 49585 5/17/1994
Rodeo Poker 1.0 (Herring, Steve; $8) is a
western-style falling-block game. Instead of
falling blocks, this game uses playing cards
that drop down four chutes for you arrange
into groups of five to make winning poker
hands. You can jump a card from one chute to
another. The better the hand the bigger the
score.
STT.ZIP Yes 48262 5/16/1994
Shift Tac Toe (Hanchin, Len; $10) is a
falling block type game in which you must
shift the colors of three vertical blocks as
they fall so that they will match up with
other blocks of the same color. It starts
off easy, but the action gets faster, the
longer you go.
TEAMTRS.ZIP Yes 39885 5/16/1994
Teamtris (Cinetic Systems; $0) is a
falling-block game that lets you play
against a human opponent, as well as playing
solo. You can choose between two board
sizes. VGA required.
TEXTRIS.ZIP Yes 109369 9/9/1993
Textris 2.0 (Hanlin, Thomas G. III; $12) is
a falling-block game that makes you spell
words as the letterblocks fall. If you like
Tetris type games and you like word games,
we guarantee that you will love Textris.
Words can be made horizontally or vertically
and must be from 3-7 letters long. When the
letterblocks form a word, they are
highlighted for a moment and then removed.
The blocks above those being removed move
down a row and if any new words are formed
as a result, they are removed too. Points
are awarded according to the difficulty of
the words spelled. A game like this requires
a good dictionary built in for determining
when a word has been spelled. If it has a
poor or limited dictionary, you will be
frustrated by its rejecting words that you
know are good. We were very satisfied with
Textris' dictionary. Requires EGA/VGA.
TOWERS.ZIP Yes 227044 3/11/1994
Towers (Cascoly Software ASP; $24) The
object is to build a tower one level at a
time with falling blocks of various sizes.
You need quick reflexes to be able to fit
the blocks in the tightest pattern. There
are detailed 3-D perspective graphics that
change as you scroll the screen. Requires
EGA/VGA and a mouse.
a falling-block game with pieces moving in
from all four sides. The object is to
complete squares around the block in the
middle. Since you never know what direction
the next piece will be coming from, you do
not have long to react, making this a very
challenging game.
XTETRIS.ZIP Yes 72171 5/16/1994
xTetris 2.0 (Singer, Daniel; $0) is a
falling-block game which includes triangular
shapes as well as rectangles.
XXIV.ZIP Yes 56408 5/16/1994
XXIV (Ambachtsheer, Mark; $10) is a
falling-block type math game. Sets of three
numbers fall and the object is to get
numbers to multiply together to equal 24,
horizontally or vertically. Three levels of
difficulty keep you on your toes.
HORROR.ZIP Yes 58115 5/17/1994
EndLess Horror (JMS Enterprises; $10) is a
parody of the Street Fighter arcade type
game. All the ozone has burned up and you
must fight off the evil Froggers.
EXECUTE.ZIP Yes 557821 7/22/1993
Executioners (Bloodlust Software; $35) is an
intense fighting game for 1 or 2 players. It
features a total of eight fighting moves,
and machine guns, and a variety of strange
super-villians. It also features music and
digitized sounds effects. Requires VGA and
386+ with at least 1 meg of expanded memory.
KUNGFU.ZIP Yes 314123 11/20/1993
Kung Fu Louie (Salgado, R.; $30) is an
arcade game in which you, as Kung Fu Louie,
must fight the "evil" martial artists. This
is a MAJOR programming effort covering three
disks. The documentation lists a dozen
people as co-authors. The program requires a
286 or 386 computer with EGA compatible
video to keep the realistic karate graphics
moving smoothly and quickly. The AdLib music
card is supported, but if you don't have
one, you will still get a musical soundtrack
on the PC's speaker. A couple of the authors
are karate students, and it shows in the
graphics and play of the game. A front punch
does the least damage, but can be thrown the
fastest. A back spinning hook kick to the
head is the most damaging blow, but is so
slow it is easily avoided or countered by a
faster technique. Two other techniques, a
front snapkick to the body and a roundhouse
kick to the head, do medium damage at medium
speed. There are four different scenes, and
you have to defeat several "bad guys" at
each location, and of course, the
competition keeps getting tougher. The
scenery is very impressive.
and your opponent each have a space ship and
the object is to be the first to shoot the
other a total of ten times. Barriers, etc,
are placed on the screen for you to hide
behind and maneuver around. The screen
changes after each hit.
BOMBAWA.ZIP Yes 71917 5/17/1994
BombAway 1.2 (Delaroderie, Rad; $10)
combines two popular programs EGABomb and
VGABomb. It is a high-resolution,
mouse-supported (not required) graphics game
in which two players fire artillery shells
at each other under a moonlit star-filled
night sky. EGA/VGA required.
GROUNDWR.ZIP Yes 103072 11/19/1993
Ground War (Enque Software; $10) is a
two-player multi-tank game, that involves
both hand-eye coordination and strategy. One
player takes the position of the Allies,
while the other takes the position of the
Iraqis in controlling eight tanks each
around ammo dumps, fuel tanks, bunkers and
mine fields. Requires EGA/VGA.
an interesting variation of the old
two-player, tank aim-and-shoot type game.
Instead of tanks, you have space ships, and
the gravity of nearby planets and stars
affect your shots. For each game, you can
toggle through randomly drawn star systems
to find one that looks particularly
interesting and challenging. VGA required.
HAVOC.ZIP Yes 37241 5/17/1994
Electron Havoc 1.1 (Shramko, John; $10) lets
you and an opponent take turns firing at
each other's space ships. You must adjust
your firing speed and ship location to allow
for gravity pockets. Requires VGA and a
mouse.
turns moving or shooting. Before shooting,
you can adjust the angle and velocity. The
first one to hit the other wins.
VGA arcade game in which you must guide
Patriot missiles against Scud missiles. A
mouse is required.
is a missile war game based on Desert Storm.
You must defend cities, oil wells and
barracks from scuds and jet attacks with
your Patriot missiles. Then guide your
Tomahawk missile through anti-aircraft fire
to knock out enemy weapons plants and mobile
scud launchers. The game includes 20
missions and a Gulf war map. Requires
EGA/VGA, mouse and 384K RAM.
SCORCH.ZIP Yes 180899 11/19/1993
Scorched Earth 1.2 (Hicken, Wendell;
$10-$20) is a thrilling artillery game for
VGA. If features colorful graphics and
allows up to 10 players. You can use a
mouse, joystick, or keyboard. One player can
compete against computerized players or mix
computerized and human players.
SCUDATK.ZIP Yes 159158 7/14/1993
Scud Atak2 (Peterson, David Lee; $5) is a
missile-attack type game. Features include
excellent VGA graphics, a synthesizer music
soundtrack and digitized sound effects and
speech (with sound cards), and joystick and
mouse support. With multiple missiles and
aircraft, this is a very challenging and
enjoyable game.
STORM1.ZIP Yes 418417 7/28/1993
Space Chase I: City Under Siege (Safari
Software Productions; $19-$34) Jason Storm
battles the forces of evil for control of a
vast city. Features 10 levels of play,
excellent EGA/VGA graphics, and original
Adlib/SB music tracks. Requires 286-16+,
530K RAM (580K and sound card for music),
EGA/VGA and 2MB of disk space.
play the computer. Unlike NiteFire, you
don't take turns. Firing, adjustment of
angle and velocity, shields, movement, all
take place constantly by both sides.
Slow-down required.
TANKWARS.ZIP Yes 211505 11/19/1993
Tank Wars (Morse, Kenny; $10) is not your
typical aim-and-shoot tank game. It looks
like the old VGA-Bomb on the surface, but
one major difference is the variety of
weapons from which to choose. Another
interesting difference is the choice of six
opponent types, and the attackee has
defensive options. VGA is required, and a
mouse is optional.
TVBOMB.ZIP Yes 49766 5/16/1994
TV Guided Bombs (VTS; $3-$13) is a game in
which you must guide a camera equipped bomb
down the air shaft of the bunker.
artillery combat game.
$10) is patterned after the old snake games
which were among the first games available
for the PC. In the game, you guide the snake
around gobbling up food as it appears. The
snake grows longer with each bite, however,
and if you run into yourself or a wall, it's
off to snake heaven. What makes ASP
different is that the better you do, the
more walls start sprouting up. If that isn't
challenging enough, you can choose to steer
the snake with only left and right turns
from the snake's perspective, as opposed to
using the four arrow keys which always
result in movement in the arrow's direction.
EGASNAKE.ZIP Yes 38505 5/17/1994
EGASnake 1.0 (Hulthin, Michael; $10) is an
EGA version of the old Snake game. It has
realistic looking rats for the snake to eat,
adjustable speeds, and multiple board
layouts.
REFLEX.ZIP Yes 101308 11/20/1993
Reflex (3F Productions; $15) is a "snake"
type game. The object is to move your worm
through many levels, collecting points by
eating and avoiding your enemies. Good
graphics and color.
SLITHER.ZIP Yes 94620 11/20/1993
Slither (Jamison, Brian; $10) is a variation
on the old classic Snake game. You must try
to eat rats and other cretures without
running into the walls or yourself. Features
include two-player games, Sound Blaster
support, and more. You can also play against
the computer.
variation of the old Snake game in which you
must guide the constantly growing snake
around the screen to eat the pellets without
running into itself or other obstacles.
There are a couple of interesting twists to
this one.
SQUIRM.ZIP Yes 67470 5/16/1994
Squirmer 1.30C (SQUIRM) (Parker, Stephen L.;
$10) is a sophisticated variation of the old
Snake type game in which the
ever-lengthening worm must maneuver around
to swallow stuff while avoiding running into
things. Transporters take you to different
levels, and eating a clock gives you more
time. Eating dynamite sticks will cause part
of the worm to explode, making it easier to
maneuver, but if the worm is not long
enough, it may all explode and you die.
TROFF.ZIP Yes 61407 5/16/1994
Troff (Soumarokov, N.; $10) is a game that
combines the old "Snake" type game with the
old "Blockade/Tron" type game to come up
with a tough new challenge. You must race
the computer's snake to get to the randomly
appearing "pellets", and at the same time
try to make the computer's snake run into
your snake, a wall or itself while avoiding
having the computer's snake do the same to
you. There are four levels of randomly
moving walls. Pascal source code is
included. Requires a 286 machine, EGA and
DOS 3.3+. The game is well designed,
challenging and fun to play. (The author is
a 17 year-old Soviet citizen living in
Vienna, Austria.)
VENDETA.ZIP Yes 64148 5/16/1994
Vendetta 1.0 (Elder, Steven; $10) The object
of the game is to shoot the bad guys that
are hiding around town. You have to scroll
the screen to see the whole town, and you
have to be fast to get the bad guys before
they get you. Requires 640K RAM, VGA, and a
mouse.
MODSS.ZIP Yes 38938 5/17/1994
Menace of Dr. Spoil Sport (Leithauser,
David; $5-$10) you need to get to Dr. Spoil
Sport's space station above the earth,
disable the weapons before he blasts the
earth with a super laser, and avoid all the
traps and robot guards. VGA required.
ZAPPER1.ZIP Yes 330833 5/16/1994
Zapper in Neverwhere 1.0 (Acord Games; $20)
In this 3-D, scrolling, virtual reality type
game, a freak lightening bolt draws you into
an alternate dimension inside your computer.
The denizens of this strange universe offer
to help you return to Earth if you help them
defeat their ancient enemies the Zargons.
The bizarre landscape is peopled with
strange pyramid-shaped beings who provide
you with clues and teleport you to other
areas in your quest to escape. Features
include SoundBlaster-compatible sound
effects and music. VGA required.
ZAPPER2.ZIP Yes 267271 5/16/1994 See ZAPPER1.EXE
ZAPPER4.ZIP Yes 550186 11/20/1993
Zapper 4 Lost In Zapperstein (Acord Games;
$20) is an action/arcade in which you return
to Neverwhere to save the Zargons from an
evil ruler. The Zargons are being held
captive in Neverwhere's capital city of
Zapperstein. You must not only save the
Zargons, but still escape safely from the
bizarre world inside the computer. Features
scrolling screens and sound effects.
ZAPMAN.ZIP Yes 632741 11/20/1993
Zapman 1 The Fantastic Zapman (Acord Games;
$20) you must help free Zapman from evil
aliens. You run, jump and shoot your way to
freedom through 20 levels of aliens and
hazards. Features scrolling screens and
sound effects. Requires VGA and a hard disk.
ZOOSE.ZIP Yes 650909 11/20/1993
Zoose 1 - Zapped by the Light! (Acord Games;
$20) You play the role of superhero, Captain
Zoose, who explores strange worlds and
fights to save humankind from space
invaders. Features scrolling screens and
sound effects.
CAPNZAPN.ZIP Yes 661006 11/20/1993
Capn Zapn 1 Kozmik Journeys (Acord Games;
$20) You are a space explorer who journeys
to other planets collecting treasures and
fighting monsters. Features 20 levels of
bizarre worlds, animated adversaries,
scrolling screens and sound effects.
Requires VGA and a hard disk.
ARKEGA.ZIP Yes 113555 11/21/1993
Ark (DeMers, Scott; $0) is a breakout game
with an interesting feature - the files that
define the different playing screens can be
edited with a text editor, allowing you to
easily create customized playing fields. You
could make a whole set of screens for
special promotions or events, for example,
limited only by your imagination.
breakout type game we have ever seen on a
PC. It requires VGA or MCGA, a mouse, and at
least a 286-10. The graphics are beautiful.
One unusual feature is that the playing
field is two screens wide and scrolls
smoothly as you move the mouse. Another
unusual feature (for a breakout game) is
that every once in a while, one of the
colored blocks that you are breaking out
falls down the screen and if you catch it
with the paddle, it changes the paddle (to
narrower, double-wide, or "sticky"), or it
changes the paddle to a ship which can fire
laser blasts at the remaining blocks (while
the ball is still bouncing around, of
course), or it advances you to the next
screen. Which of these happens depends on
the color of the block.
version of the old Breakout type of game. It
requires an EGA or better.
game.
breakout game that requires a mouse and VGA.
Breakout, but with a lot of twists.
breakout game with all kinds of special
effects. There are two problems: the
documentation is in French, and the game
plays at a speed about ten times that of the
surrounding graphics. See the write-up of
this program in the REVIEWS directory
(GA_03) for tips on running this program.
is an advanced breakout type game. There are
multiple screens with lots of surprises,
including sticky paddles, multi-balls, and
much more. Some of the screens require a lot
of patience to master, but getting there is
half the fun. Virtually all video systems
are supported, from CGA to Super-VGA. A
joystick is supported on AT's.
LAVACAP.ZIP Yes 90584 11/20/1993
Lava Cap (Soleau, William; $15) is a
variation of Soleau's popular Oilcap game,
but with many enhanced features. It seems
much harder to us. If you are not familiar
with this type of game: the scenario is that
a volcano is getting ready to erupt, and you
must lay pipes, which come in different
configurations, to direct the flow of lava.
The longer the uninterrupted path you are
able to create, the higher your score. You
must reach certain point totals to continue
to advance to each of the 20 levels. EGA/VGA
and a mouse are required.
the game Pipe Dream. You must place pipe
links to contain the flow of oil before it
reaches a dead end. You can optionally speed
up the flow of oil after you have placed all
your links down. EGA/VGA and a mouse are
required.
connect the water pipes.
challenging levels. The game requires
EGA/VGA and a mouse.
WALLPIPE.ZIP Yes 116932 11/21/1993
Wall Pipe 1.0 (William Soleau; $12) is a
sequel Oilcap (above). It pits you against
the clock as you try to keep water flowing
from a well by creating a series of pipe
links to control its flow. Requires EGA/VGA
and a mouse.
$15) is a graphics game of the ladders,
ramps, hazards, and treasures variety. The
graphics are all professional quality.
Requires a 286 machine and EGA/VGA.
if you liked Aldo-EGA you'll love Aldo
Again. In this new game Aldo has more ramps,
hazards and ladders to climb and more
treasures to gather. The Mad Maze is
guaranteed to wipe you out. EGA/VGA and 286
required.
$15) is the sequel to Aldo's Adventure and
Aldo Again. Features include ramps, ladders,
treasures and hazards. It has new scenes,
superb animation, and more. Requires EGA/VGA.
run-jump-ladder-climbing type game, but
instead of jumping over bad guys, you have
to blast holes for them to fall into so that
you can walk over them. There are five
levels of play. EGA/VGA required.
JETPK11A.ZIP Yes 306441 6/14/1993
Jet Pack 1.1 [Software Creations, ASP; $20]
is a climb-and-jump type game, but with the
twist that you also have a jet pack with
which to fly around while you collect
treasures and avoid various deadly creatures.
$10) is a PacMan-type game from the
perspective of PacMan for a really
interesting twist on an old game. You can
also switch to an overhead view.
a missile attack. Slow-down required.
of Asteroids, but it does not run on a
system with a 101-key keyboard.
around the screen to try to trap the baddies.
INVADERS.
the old Atari arcade game, Kaboom!. The
object is to catch all the falling items.
The type of item changes with each "wave".
It may be raining cats and dogs in one wave
and kitchen appliances in another. The
changing graphics makes the game more
interesting than Kaboom!. It takes a long
time to get up to a pace that is really
challenging, but we seem to recall that
Kaboom! was the same way. Requires VGA (with
256k), a mouse, and a 286 or faster.
animated PacMan-style game with beautifully
detailed screens. Features include 1-2
player support, adjustable game speed, sound
effects, and excellent graphics. Requires
512K and VGA.
game Centipede.
clone of the old Space Invaders arcade game.
It has colorful graphics and can be
configured for virtually all cpu and video
types.
high-resolution asteroids game for the EGA.
The graphics are terrific, but we had
trouble getting the feel of the keys the
program uses for different functions. We
suspect that the key selection was based on
a standard keyboard rather than the 101-key
keyboard. EGA required. We have also
included in this archive a patch (by John
Deurbrouck) that will increase the maximum
number of ships from three to thousands, so
that you can get more practice. It will also
create a new EGAroid file that allows only
one ship, for when you are ready to really
prove your skills.
an arcade game along the lines of the old
Defender type games. VGA is required. A cpu
slow-down utility may also be required.
of the game of Qixx. The object is to lop
off portions of the screen without being hit
by the moving lines. Requires VGA.
well-done PC version of the popular arcade
game. The graphics are very good. CPU
slow-down may be required.
is for you to kill all the Wimps (the enemy)
before they ram their ships into yours and
destroy you. This game is similar to the old
Asteroids game.
Kong. The graphics are a little on the crude
side, but we still found the game to be
challenging.
puts you in control of the city's
anti-missile battalion. True EGA and a mouse
are required.
within one minute by squashing them with
blocks.
excellent implementation of the old arcade
game Defender. 286 & EGA or better required.
Pacman game. It requires at least a 286
machine and EGA. It has ten levels of play,
and many playing fields.
make "Bert" jump from one tile to another
causing tiles to change color. After
changing all tiles, you move on to the next
level.
rounds of different aliens to zap. This is
definitely at the top of the heap of space
invader type games. A slow-down utility may
be needed.
of game.
cursor keys to dart across the box holding
the bouncing "whatevers" without them
hitting your path. As you cross the box, you
continue to reduce the size of the box until
you move onto the next screen.
the water and catch a fish without drowning,
getting hit by a wave, etc. Requires BASIC.
combination of billiards and pinball. See
the Reviews files for additional comments
and instructions.
has to navigate around a grid of blocks in
which the enemy is also moving around in
force. The levels we tried were not
extremely challenging (the enemy never
shoots back, for example). So it is simply a
matter of time before you mop up the enemy
forces.
$5) Shoot and jump your way through massive
underground labryinths filled with hazardous
traps and relentless creatures. Good
graphics and a challenging game. A cpu
slowdown may be required.
are in a jet. First you fight other jets,
then you switch screens and must battle
ground forces on motorcycles. Good graphics.
shoot-em-up arcade game for one player. You
must use your spaceship to fight off attacks
by hordes of evil aliens, destroying as many
enemies as possible while enhancing the
features of your ship. The game features an
infinite number of levels, each consisting
of 11 different waves of aliens. At the end
of each level you must do battle with the
deadly Mother Ship, and each impending wave
brings on smarter and more powerful aliens.
arcade game in which you must find objects
and solve puzzles while avoiding dangerous
robots and guards. This is a very tough
game. Cpu slow-down may be required.
game. CPU slowdown utility needed.
in a space station with crazed robots trying
to kill him. You have to find his keys and
escape. This is a very well done "jumping
and ladder" type of game.
manual-dexterity game in which you must
protect your man by shooting down killer
bees. Requires a mouse.
out the killer bees.
Lander safely on the ground. You can use the
rockets to look for a safe place to land,
but don't run out of fuel!
lander or the moon. BASICA or GWBASIC
required.
a "run, jump and shoot" type game in which
your mission is to save captured astronauts
from a secret underground city on Mars.
There are 20 screens to conquer (we only got
past two!), with all sorts of tricky enemies
and dastardly traps.
the number of players with the right shift
key. Start the game by pressing the left
shift key. Adjust the starting shot force
with the up and down cursor keys. Control
the flippers with the left and right shift
keys. Cpu slow-down required.
keep the enemy from stealing fuel while your
ship is being refueled.
graphics, arcade-type game where you fight
the enemy ninjas by kicking, striking,
ducking and jumping.
NTRAID01.ZIP Yes 644334 2/9/1994
Night Raid (Software Creations, ASP; $15)
challenges you to shoot planes, bombs, and
paratroopers out of the sky. Although you
can hold down the trigger and blow away
everything, missed shots lower your score
and you will soon run out of ammo.
command of the pirate space ship ROGUE II.
Your mission is to plunder the galaxy, and
avoid destruction by the forces of good. You
can visit planets, gamble in cosmic casinos,
dock with space stations, and generally
wreck havoc on an otherwise peaceful
universe.
the life size game in which two teams sneak
around a room and try to zap each other with
phasers.
move up and down the pyramid trying to
change the colors of all the blocks without
getting hit by the bad guys. System
slow-down utility required.
REBOUND.ZIP Yes 54573 8/18/1993
Rebound is a combination of pool and
pinball. You must hit the ball in the hole
within the time limit.
arcade puzzle game in which you guide a ball
through a series of tiles and into colored
cups. The path of the ball can be changed by
rotating and moving the tiles. Slow-down
utility may be required.
unusual space arcade game. You have to
protect a space station and an approaching
star ship from attack. Each swarm of
attackers has new, more devious ships. The
level of play can be set from easy to hard
and slow to fast, so it is suitable for most
ages.
other ship before it destroys you. Use your
Photon torpedoes or phasers to reduce its
shield energy. A hit with no shields will
destroy the ship.
The goal is to get as far as possible while
crashing as few times as possible. You will
be slowed down by trucks and pokey cars,
just like in real life, but when you pass
them, you have to watch out for the speeding
convertible coming at you from the other
direction.
guide the wibbling Wilf through a series of
mazes, while avoiding the evil Glumphs. Your
mission is to spread strawberry jam over the
entire maze, and if you succeed, you are
given another maze to wander. You can fire
pom-poms at the Glumphs, but they always
seem to come back. Beware the evil Frank,
who gobbles up your jam almost as quickly as
you can spread it. The SoundBlaster
compatible sound effects included are
hilarious.
game that is very well done.
your basic shoot-em-up game. Requires a
mouse and EGA/VGA. Nice graphics. It is a
*very* tough game.
where the object is to hit matching pairs of
tiles with a bouncing ball. This is a
challenging game that requires a lot of
skill and concentration.
game in which two little round characters
play volleyball by jumping and moving back
and forth to hit the ball. The ball bounces
off the sides and top of the screen to give
some strange angles. This is a two-player
game.
to quickly move all the cubits to the next
level by kicking, flipping or pushing them
into the corner probably need a slow-down
utility.
drag racing program. You can choose from six
different sets of gears, or use automatic
transmission. A mouse is optional, and EGA
is required. Multiple players can compete,
top 10 times and speeds are saved, and
accelerator sensitivity is adjustable. While
this has none of the action and extensive
graphics of retail games like Grand Prix
Circuit, is still has some entertainment
value.
of the shoot-em-up genre, but with some
strange twists to it. Fans has good
graphics, for which EGA video is required,
but the play is a little weak, in our
opinion.
Inc.; $0) is an action arcade game. EGA/VGA
required. The key assignments assume an
AT-style keyboard and do not work well on a
101-key keyboard.
speed motorbike game in which you race
through a series of jumps. This is similar
to the arcade Excitebike. On our system, the
menu overwrote itself on one line, meaning
that you had to actually move the cursor one
line past a choice to select it.
defend the ships in Pearl Harbor from the
incoming Japanese planes. Good graphics.
to navigate a helicopter through enemy
territory and complete five different
missions. Various obstacles, including five
different kinds of aliens, gun turrets and
missiles, try to keep the player from
completing his mission. CGA compatible
graphics required; joysticks are optional.
version of air hockey similar to Shufflepuck
Cafe on the Mac. You play against an
unusually good computer opponent. A mouse is
required, and the game appears to require
EGA/VGA.
BIGBOBS.ZIP Yes 110614 9/22/1993
BigBobs (Sherwood Forest Software; $15) You
must guide the waitress at Big Bobs out to
the parking lot in search of a shining star.
When hungry dogs, customers, or whatever
approach, you must give them food or suffer
the consequences. Be careful of the
customers who may take you for a spin that
you will not enjoy. Requires VGA and a hard
drive.
DINOHUNT.ZIP Yes 99043 9/22/1993
DinoHunt [Sherwood Forest Software; $15]
Help Nicky Neanderthal pursue dinosaurs
across the prehistoric landscape. Get them
before they get you! Requires VGA graphics
and a hard drive.
multi-level 3D maze game. You must travel
around a suspended grid, trapping or
avoiding pesky monsters. The bad guys get
smarter as you go along, and the going gets
tough very quickly. This game is compatible
with any video from Hercules mono to Super
VGA. Mouse support is provided.
game in which you try to throw the trash
into a can with the highest point-value. It
involves both chance and skill. Requires
EGA/VGA.
$10) You must escape from the psychopathic
robot guard in a deserted building. Before
you can exit, you must gather all the gems
located on seven different floors. The
elevator is your only access to these
floors, but the killer robot knows how to
use the elevators too. EGA/VGA is required.
different simple but elegant hand/eye
coordination games. All three involve the
use of a ball, and/or funnel and
donut-shaped objects. Game 1 (displayed)
requires you to drop the ball into the
funnel while avoiding the floating donut
that steals your points away, Game 2 uses
alternating funnels, and Game 3 requires you
to shoot the ball through two donuts.
256-color VGA display and a mouse are
required.
computerized version of the wooden maze game
in which you turn knobs to roll a metal ball
through a maze while avoiding holes. In
Koolah, the maze gets more difficult as you
progress to higher levels and a time limit
keeps things moving.
objective is to paint the center line on all
the streets in town with your painting
truck, while avoiding other maniacal
drivers. An occasional cloud washes away a
section of street you have painted and the
area must be repainted. When you've
completely painted the town, you advance a
level and begin again. Requires 512K RAM and
EGA/VGA.
MPINBALL.ZIP Yes 128336 12/3/1993
Moraff's Pinball 5 (Moraff, Steve; $0) is a
pinball game for EGA/VGA. It supports VGA in
its high-res, 640x480, 16-color mode. Unlike
the old pinball games that have been around
for years, this one will run at the correct
speed on any CPU, from an 8088 to a 486. The
playing field is well designed and should
keep your interest for many games.
WWII Mustang through an increasingly
difficult array of evil enemy fighter planes
and larger enemy bombers. Throughout the
never ending mission, the Mustang can
augment its arsenal by picking up special
gifts that float down the screen. EGA/VGA
required.
POOLSHRK.ZIP Yes 347645 3/9/1994
Pool Shark 1.1 (Eduline Software
Productions; $6-$12) is a 3-D pool game with
nice graphics and interface. The "shareware"
version comes with five balls. Mouse,
VGA/EGA required.
PROTEC.ZIP Yes 218563 2/2/1994
Protec Pinball 1.06 [Lottermoser, Wilfried;
35 German Marks] is an excellent pinball
game. The action was a little too fast on a
486-66, but was still playable.
miniature car racing. The cars can
accelerate, decelerate, or turn through the
race courses while many obstacles block
their progress including walls, slopes,
gates, tornadoes, and gas slicks. The more
tracks a car successfully completes, the
better the car becomes in areas such as
acceleration, speed, traction, and
helicopter speed. Also, Race! lets the user
design his own race tracks on which the cars
compete. CGA compatible video is required
and an EGA version is provided. The game is
fun and challenging.
for a good eye and fast reflexes. This is
another challenging, high-quality game from
Soleau. You have to catch colored tiles as
they slide off of a ramp and arrange them
into cubes in the grid below. If you do not
catch one in time, it will fall into the
slot below it, probably messing up your
cubes. EGA/VGA required.
Armed only with a fly swatter, you must swat
flies, roaches and spiders while avoiding
being trapped by them. The goal is to swat
the Super Fly itself, and each round
presents different obstacles that make it
increasingly difficult to end the insect
menace. EGA or VGA required.
arcade game similar to the commercial arcade
game, Tutankham. It is a very challenging
game with fast action and excellent EGA/VGA
graphics. You can create your own levels
with a special editing function. This rivals
many commercial games and is a lot of fun!
professional quality arcade game in which
you, as a scuba diver collecting marine
samples, must evade and fight off sharks
while you go about your work. This version
supports all video types. Also see VGASHRK.
professional quality arcade game in which
you, as a scuba diver collecting marine
samples, must evade and fight off sharks
while you go about your work. This VGA
version takes full advantage of the detail
and color shadings that VGA offers. See
SHARKS for other video types.